My research interests include game-based learning, adaptive learning environments, UX/UI design and research, and visual communication for creative thinking and information visualization.

Publications

Kuba, R. & Jeong, A. (in progress). Sequential analysis of design processes performed by design experts and college students in infographic design.

Kuba, R. (2023). Using visual communication skills to succeed in your instructional design career. In R. E. West, & H. Leary (Eds.), Becoming an LIDT Professional. EdTech Books.

Jeong, A. & Kuba, R.(2023). Analyzing the syntax and salience of causal links nestled in semantic links in concept maps: Implications for temporal flow and learning transfer. Knowledge Management & E-Learning: An International Journal.15(3), 420–432.

Kuba, R., & Jeong, A. (2023). Demystifying visual design: A sequential analysis of design processes in infographic visual composition. Journal of Visual Literacy. Doi: 10.1080/1051144X.2023.2168394

Smith, G., Shute, V.,Rahimi, S., Dai, C., & Kuba, R. (2022). Stealth Assessment and Digital Learning Game Design. In M. P. McCreery & S. K. Krach (Eds), Games as Stealth Assessments. DIO Press.

Rahimi, S., Shute, V. J., Fulwider, G. C., Bainbridge, K., Kuba, R., Yang, X., et al. (2022). Timing of learning supports in educational games can impact students’ outcomesComputers & Education, 190, 104600.

Kuba, R. (2021, July). Presentation matters: Basics of graphic design in educational technology. C2C Digital Magazine,1(15), 7.

Kuba, R., Rahimi, S., Smith, G., Shute, V.J., & Dai, C. (2021). Using the First Principles of Instruction and multimedia principles to design and develop in-game learning support videos. Educational Technology Research and Development, 69(2), 1201-1220. doi:10.1007/s11423-021-09994-3

Rahimi, S., Shute, V.J., Kuba, R.,Dai, C., Yang, X, Smith, G., & Fernándes, C.A. (2021). The use and effects of incentive systems on learning and performance in educational games. Computer & Education, 165, 1-17. doi:10.1016/j.compedu.2021.104135

Yang, X., Rahimi, S., Shute, V.J., Kuba, R., Fernándes, C.A., & Smith, G. (2021). The relationship among prior knowledge, accessing learning supports, learning outcomes, and game performance in educational games. Educational Technology Research and Development, 69, 1055–1075. doi:10.1007/s11423-021-09974-7

Shute, V.J., Smith, G., Kuba, R., Dai, C., Rahimi, S., Liu, Z., & Almond, R. (2020). The design, development, and testing of learning supports for the Physics Playground game. International Journal of Artificial Intelligence in Education, 1-23. doi:10.1007/s40593-020-00196-1

Shute, V.J., Rahimi, S., Smith, G., Ke, F., Almond, R., Dai, C., Kuba, R., Yang, X., Liu, Z., & Sun, C. (2020). Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity, and learning supports in educational games. Journal of Computer Assisted Learning, 37(1), 137-141. doi:10.1111/jcal.12473

Selected
Refereed Conferences

West, L. & Kuba, R. (2023, April). Teaching the learner to play: Lessons from commercial games for learning game designers. American Educational Research Association International Conference, Chicago, IL

Kuba, R., Xu, J., Dai, C., & Ke, F. (2022, April). Fundamental Principles of Interaction: Designing user interfaces for adaptive, linear, and free-choice game navigation paths. American Educational Research Association International Conference, San Diego, CA.

Jeong, A. & Kuba, R. (2022). Analyzing the syntax and salience of causal links among semantic links in concept maps: Implications for temporal flow and learning transfer. Proceedings of the 9th International Concept Mapping Conference, Valletta, Malta.

Kuba, R. & Jeong, A. (2021, November). Exploring how designers apply visual design principles to create visual composition for instructional infographics. Association of Educational Communications and Technology International Conference, Columbus, OH.

Kuba, R., Shute, V.J., & Rahimi, S. (2021, April). Students’ perceived competence and extrinsic and intrinsic motivation in a physics educational game. American Educational Research Association International Conference, Online.

Rahimi, S., Shute, V.J., Kuba, R., Dai, C., Yang, X, Smith, G., & Fernándes, C.A. (2021, April). Maximizing Learning and Performance Using Incentive Systems in Educational Games. American Educational Research Association International Conference, Online.

Kuba, R., Smith, G., Dai, C. & Rahimi, S. (2020, November). Applying multimedia principles in the design and development of learning support videos in game-based learning. Association of Educational Communications and Technology International Conference, Online.

Invited Talks

2022, September | Western Illinois University, Macomb, IL
Topic: Presentation matters: Basics of graphic design in educational technology

2021, July | Florida A&M University, Tallahassee, FL
Topic: Data analytics in educational technology research

2021, February | Western Illinois University, Macomb, IL
Topic: Visual design for instructional designers

2021, February | FSU Environmental Health & Safety, Tallahassee, FL
Topic: Graphic design basics

2019, November | Western Illinois University, Macomb, IL
Topic: Visual design principles in multimedia learning

2017, July | Juventude PL workshop, Sao Paulo, Brazil
Topic: Graphic and digital design: Job, career, and projects

Service

2021–present – Reviewer, Journal of Information Technology Education
(Gold Reviewer 2021)

2021–present – Reviewer, Journal of Research on Technology in Education

2021–present – Reviewer, Turkish Online Journal of Educational Technology

2021–present – Reviewer, SN Computer Science Journal

2021–present – Reviewer, The Design Principles and Practices Journal

2021–present – Reviewer, Journal of Technology and Teacher Education

2021–present – Reviewer, The Learner Journal Collection

2020–present – Reviewer, The Internet and Higher Education Journal